What happens if you killed the rachni queen




















If players decide to kill her, the Rachni Queen will plead with Shepard. Players can ignore this plea, in which case the Queen will try to save herself but it will be futile, as Shepard activates the acid bath easily and kills her.

Mass Effect 3 is where the decision to spare or kill the Rachni Queen can have a huge impact. Players also have the choice to leave the Queen to her fate. Her death could be caused by her injuries or as a result of the attack from her children.

To be honest, even if you are not a fan of this bug-like race, the latter sounds way cooler so why not letting her help you out with your fight against the Reapers? And that is all in regards to what happens with the Rachni Queen. Mass Effect Legendary Edition made sure to keep the hard choices you need to make intact, so you once again need to take decisions of literal life or death scenarios.

For more related content about the game, feel free to take a look at our list right here. How to decide the fate of this alien race. However, the impact is minor in Mass Effect 2. There may be some background chatter about the rachni, but mostly you get a single conversation. Since the Reaper invasion is what Mass Effect 3 is about, here is where we see the consequences much more dramatically.

However, unlike most other sentient beings, she is resistant to the Reaper indoctrination, and thus proves useless to them. She is kept in shackles, and you must lead an assault on the base where she is kept in order to free her.

However, some of the other rachni have been indoctrinated, and will fight back. When Commander Shepard arrives and defeats Benezia , the queen sees the opportunity to appeal to Shepard for forgiveness, using the body of one of Benezia's commandos to translate. The conversation gives the implication that the rachni queens are influenced by a 'sour yellow note', "a tone from space [that] hushed one voice after another", implying they were not fully responsible for the Rachni Wars.

Wanting only to rebuild her species peacefully, the queen humbly asks what Shepard would do - kill her with the lab's acid tanks, consigning her to the "great silence", or free her instead. If the Rachni Queen is freed, she escapes into the wilds of Noveria, remembering the kindness Shepard showed and intending to pass those lessons on to her new offspring.

The turian Council representative is concerned that the rachni could challenge the Citadel again in a few generations, but Shepard can argue that this queen is not like her ancestors. If Shepard chooses to kill the queen, she tries once more to appeal by asking if fear of the rachni's threat factored in the decision.

If Shepard ignores the appeal, the queen decides to live and attempts to have her thrall manipulate the controls. Shepard pushes the dying commando away and personally activates the acid bath. Later, the Council scolds Shepard for making the rachni extinct once more, with the turian representative asking whether humans take pleasure in the genocide of other races. If the Rachni Queen was killed, it is revealed in a news report that data recovered from the Peak 15 facility on Noveria points to the cloning of rachni in the facility but none being found.

If the Rachni Queen was set free, a newscast reports sightings of elusive scout ships consistent with rachni design.



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